TIME | EMIT
Overview
TIME|EMIT (prototype) is a minimalistic bullet hell avoidance game . Time stops when you stop but speeds up by 10% every 30 seconds. Your goal is to last as long as possible.
TIME|EMIT is playable in the browser using directional / AWSD keys.
It was largely created in one morning so is very much a mini-prototype!
Game per month 4
After releasing my last game QuestBall on mobile in Summer 2020 I found working on the next project a challenge. Part creative block, part COVID-era issues, the next big idea just never progressed. So I’ve opted to make a series of games, each of them started and completed in a month. That’s a month of spare time, evenings and the occasional working day*. I see each of them like a game jam, an experiment, a chance to try out a genre, style or technique. Its inspired by Sokpop Collective and Rami Ismail's Game a Week post.
*This month I opted to try out a series of smaller experiments instead of one project. TIME|EMIT was my favourite of those, despite largely being created in a few hours.
Credits
Everything is by me, Stuart Wallace. I'm a Scottish 40-something dad and app creator living near Brighton in the UK. I dabble in game-making in my spare time.
The game was made in Unity.
Donations
This game is 100% free and you're welcome to play it as such. If you'd like to support me in making further games then you can download my game QuestBall on mobile for free with a $1.99 / £1.99 in-app purchase to unlock all characters and stop adverts.
Status | Prototype |
Platforms | HTML5 |
Author | leftisright |
Genre | Shooter |
Made with | Unity |
Tags | Bullet Hell, Colorful, minigames, Minimalist, Short, Singleplayer, Time Attack, Top down shooter, Vector |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
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